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Content provided by : Hong Kong Trade Development Council
27 March 2009
Hong Kong ICT Awards 2008 Best Digital Entertainment Grand Award
Asia Animation Ltd.-"Storm Rider - Clash of Evils"

Riding on 2D+3D Technology to Achieve Aesthetic and Narrative Impetus

Speaking of animated feature films, the first things that come to mind for most people are Japanese and American productions. However, with the advancement of digital technology, the Hong Kong creative industry has also bred an original animation which gets great publicity and popularity, namely, "Storm Rider - Clash of Evils" - the winner of the Best Digital Entertainment Grand Award in the Hong Kong Information and Communications Technology (ICT) Award 2008.

The animated feature film "Storm Rider - Clash of Evils" was adapted from the best-selling comic "Storm Rider" by the renowned comic writer Mr. Wing-shing MA. To add colour to an already successful story, a new character "Jue" has been introduced. And with the aid of digital technology, the narrative impetus has been enhanced, making it more appealing to the audience.

Mr. Gordon CHIN Kwok-tung, the producer of "Storm Rider - Clash of Evils" said that in the past, the digital technology of animation mainly focused on 2D graphics, but "Storm Rider - Clash of Evils" had combined 2D and 3D techniques plus other special effects to enhance the visual impact and excitement of the fighting scenes. The sensual breakthrough makes the audience more involved in the animated film. "The interweaving of 2D and 3D effect for the fighting scenes is a brand new attempt. The 2D graphics retains the original comic style while the 3D effects well enhances the vividness of the scenes, showcasing the momentum in martial fighting," said CHIN.

A Breakthrough That Recognizes Traditional Brotherhood in the Martial World

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"Storm Riders - Clash of Evils" skillfully blended 2D and 3D effects to take aesthetics to new heights.

CHIN thinks that "Storm Rider - Clash of Evils" has made a breakthrough from the traditional animation framework and used 2D technique and 3D background to exemplify the complicated love, hatred and brotherhood in the martial world, as well as chivalric tenderness. "When compared to other big productions in China, the Chinese elements of this movie are deep inside the heart, because it is not just about Kung Fu moves, but also the chivalry, loyalty, filial piety, justice, Zen and morality," explained CHIN.

Nonetheless, every second of an animation is made up of 24 frames. To successfully depict the change of mood and emotion, the drawing skills of the animators and digital technology must match perfectly. CHIN admitted that the animator's 2D style had strived to be as loyal to the original as possible, whilst the usage of 3D technology mainly focused on the background, taking the film's aesthetics to new heights. This is a milestone for the Hong Kong animation industry.